The world of digital currencies and blockchain initially included only Bitcoin and its only use was to transfer money from one point to another. However, digital currency activists soon realized that this technology has much more potential and that more creative things can be done with it.
The “Ethereum” project was created for this purpose, and after that we saw the emergence of new concepts and technologies.
From smart contracts to decentralized applications, decentralized finance (DeFi), non-fungible tokens, etc., they were all introduced one after the other and became popular.
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One of these concepts that has been talked about everywhere for some time is the discussion of virtual worlds or ” Metaverse”, of which “The Sandbox” project is considered one of the first and most successful projects. Therefore, in this article, in addition to introducing this project, we want to tell how to earn money from it.
We are sure that you have heard the name sandbox many times, and if you still haven’t been able to understand its meaning, then be sure to follow us until the end of the article, because this article is different from other articles!
Introducing The Sandbox Project
Sandbox is a virtual world similar to video games that allows its users to create different parts of it themselves, navigate in it or earn money by buying and selling different items.
You might ask, what does such a project have to do with digital currencies? In answer to this question, it should be said that behind the curtain of all this is blockchain technology, which is the Achilles heel of digital currencies.
Every item in this virtual world, from a tree to a cartoon character, is made into a non-fungible token, or NFT. Also, for any transaction in this big world, there is a need for a local digital currency called “Sand”.
It is interesting to know that this project was first released in 2011 in the form of a mobile game with the same name, and after its impressive success, another version of it called “The Sandbox Evolution” entered the market in 2016. became.
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